more functions and documentation
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ansi_escape.py
455
ansi_escape.py
@ -1,40 +1,311 @@
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def bell():
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"""
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print("\u0007")
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Name: ansi_escape
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By: Filip Nilsen
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Website: filip-nilsen.com
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Sources:
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https://en.wikipedia.org/wiki/ANSI_escape_code
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https://terminalguide.namepad.de/seq/
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https://man7.org/linux/man-pages/man4/console_codes.4.html
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"""
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def cursor_position(**coordinates):
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def set_title(title, *args):
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"""
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Set title of the terminal emulator:
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\u001b]{n};{t}\u001b\\
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Where {t} is the title of the window and/or icon
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Values of {n}
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|0|Makes {t} title of window and minimized desktop icon
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|1|Makes {t} title of just the minimized desktop icon
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|2|Makes {t} title of just the terminal emulator window
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"""
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if len(args) == 0:
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return "\u001b]0;" + title + "\u001b\\"
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elif args[0] == "window":
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return "\u001b]2;" + title + "\u001b\\"
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elif args[0] == "icon":
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return "\u001b]1;" + title + "\u001b\\"
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else:
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return "\u001b]" + str(args[0]) + ";" + title + "\u001b\\"
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def bell_frequency(Hz):
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return "\u001b[10;" + str(Hz) + "]"
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bell_freq = bell_frequency
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bell_f = bell_frequency
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bell_hz = bell_frequency
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def bell_duration(ms):
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return "\u001b[11;" + str(ms) + "]"
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def blink_interval(ms):
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return "\u001b[16;" + str(ms) + "]"
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def erase_character(*amount):
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"""
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Deletes from left to right -->
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Does not change cursor position.
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"""
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try:
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return "\u001b[" + str(amount[0]) + "X"
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except:
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return "\u001bX"
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def delete_character(*amount):
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"""
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Deletes from left to right -->
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Characters to the left ar shifted to the right by {amout}.
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Does not change cursor position.
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"""
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try:
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return "\u001b[" + str(amount[0]) + "P"
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except:
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return "\u001bP"
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def line(a, *amount):
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return_string = "\u001b["
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return_string = "\u001b["
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try:
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try:
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return_string += coordinates["row"]
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return_string += str(amount[0])
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except:
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pass
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if a == "insert":
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return return_string + "L"
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elif a == "delete":
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return return_string + "M"
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def set_leds(led):
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a = {
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"reset": "0",
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"clear": "0",
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"none": "0",
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"scroll lock": "1",
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"num lock": "2",
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"caps lock": "3"
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}
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try:
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return "\u001b[" + a[led] + "q"
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except:
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return "\u001b" + str(led) + "q"
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def set(attr):
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a = {
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"bold": "1",
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"faint": "2",
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"italic": "3",
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"underline": "4",
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"blink": "5",
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"overline": "53",
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"inverse": "7",
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"invisible": "8",
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"strike": "9"
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}
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try:
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return "\u001b[" + a[attr] + "m"
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except:
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return "\u001b[" + str(attr) + "m"
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def unset(attr):
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a = {
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"all": "0",
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"bold": "22",
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"faint": "22",
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"italic": "23",
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"underline": "24",
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"blink": "25",
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"overline": "55",
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"inverse": "27",
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"invisible": "28",
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"strike": "29",
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"fg": "39",
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"bg": "49"
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}
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try:
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return "\u001b[" + a[attr] + "m"
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except:
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return "\u001b[" + str(attr) + "m"
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def set_top_and_bottom_margins(**args):
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return_string = "\u001b["
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try:
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return_string += args["top"]
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except:
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except:
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pass
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pass
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return_string += ";"
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return_string += ";"
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try:
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try:
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return_string += coordinates["column"]
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return_string += args["bottom"]
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except:
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except:
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pass
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pass
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return_string += "r"
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return return_string
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decstbm = set_top_and_bottom_margins
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set_scrolling_region = set_top_and_bottom_margins
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def select_cursor_style(a, b):
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return_string = "\u001b["
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if a == "blinking":
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if b == "block":
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return_string += "1"
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elif b == "underline":
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return_string += "3"
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elif b == "bar":
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return_string += "5"
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elif a == "steady":
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if b == "block":
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return_string += "2"
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elif b == "underline":
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return_string += "4"
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elif b == "bar":
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return_string += "6"
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return_string += " q"
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return return_string
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decscusr = select_cursor_style
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def scroll(direction, *lines):
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"""
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\u001b[{n}{d}
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Scrolls the display up or down by {n} lines. {n} defaults to 1.
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{d} is the direction to scroll in.
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Values for {d}:
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|S|up
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|T|down
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"""
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return_string = "\u001b["
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try:
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return_string += str(lines[0])
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except:
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pass
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if direction == "up":
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return_string += "S"
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elif direction == "down":
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return_string += "T"
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return return_string
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def cursor_horisontal_absolute(*column):
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"""
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\u001b[{n}G
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Wil move the cursor to column {n}.
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{n} defaults to 1
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"""
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return_string = "\u001b["
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try:
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return_string += str(column[0]) #optional; therefore it is in a try:
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except:
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pass #defaults to 1
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return_string += "G"
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return return_string
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cha = cursor_horisontal_absolute
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def cursor_line(direction, *lines):
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"""
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\u001b[{n}E
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Will move the cursor {n} lines down and put the cursor at the beginning of that line.
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If {n} is not supplied it defaults to 1.
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\u001b[{n}F
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The same as above, just that the cursor wil go up.
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"""
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return_string = "\u001b[" #csi
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try:
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return_string += str(lines[0]) #try to add the optinal lines variable to the control sequence
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except:
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pass #lines are optional the standard defaults to 1
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a = {
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"next": "E", #indicates wanting to scroll down
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"down": "E",
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"previous": "F", #scroll up
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"up": "F"
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}
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try:
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return_string += a[direction] #replace human readable name with variable in a{}
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except:
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return_string += str(direction) #makes it possible to pass E or F directly to the function
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return return_string
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def cursor_position(**coordinates):
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"""
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\u001b[{r};{c}H
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Will move the cursor to row {r} and column {c}.
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If {c} and/or {r} is not provided they will default to 1.
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\u001b;H
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Will therefore move the cursor to 1,1.
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"""
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return_string = "\u001b["
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try:
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return_string += str(coordinates["row"])
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except:
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pass
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return_string += ";"
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try:
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return_string += str(coordinates["column"])
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except:
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pass
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return_string += "H"
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return_string += "H"
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return return_string
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return return_string
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set_cursor = cursor_position
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#set_cursor = cursor_position
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cup = cursor_position
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cup = cursor_position
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def move_cursor(direction, *cells):
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def move_cursor(direction, *cells):
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return_string = "\u001b["
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"""
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\u001b[{c}{d}
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Moves the cursor {c} cells in direction {d}.
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{d} can be A, B, C, or D which means up, down, forward/right, and backward/left respectivley.
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{c} can be omitted and defaults to 1.
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Examples:
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\u001b[3A #moves the cursor 3 cells up
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\u001b[B #moves the cursor 1 cell down
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"""
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return_string = "\u001b[" #csi
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try:
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try:
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return_string += cells[0]
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return_string += str(cells[0]) #cells is optional therefore it is in a try statement
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except:
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except:
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pass
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pass #if no argument is supplied it defaults to 1
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a = {
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a = { #human redable names for directions to move the cursor
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"up": "A",
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"up": "A",
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"down": "B",
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"down": "B",
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"forward": "C",
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"forward": "C",
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"backward": "D"
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"right": "C",
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"backward": "D",
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"left": "D"
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}
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}
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return_string += a[direction]
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try:
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return_string += a[direction] #allows human redable names to be used
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except:
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return_string += direction #allows the function to take A-D as parameters directly
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return return_string
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return return_string
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def erase_in_display(direction):
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def erase_in_display(direction):
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"""
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\u001b[{d}J
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Erases cells on the display from the cursor to direction {d}.
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{d} can be:
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|0|Erases from the cursor to the end of the display.
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|1|Erases from the cursor to the top of the display.
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|2|Does both.
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|3|On some terminals this will do both and erase the history. Since it is not supported in all terminals I do not recomend using this.
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"""
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return_string = "\u001b["
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return_string = "\u001b["
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a = {
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a = {
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"forward": "0",
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"forward": "0",
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@ -53,92 +324,136 @@ erase_in_display_from_cursor = erase_in_display
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ed = erase_in_display
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ed = erase_in_display
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def erase_in_line(direction):
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def erase_in_line(direction):
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"""
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\u001b[{n}K
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Deletes characters on the same line as the cursor in direction {n} from the cursor.
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{n} can be:
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|0|Deletes from the cursor to the end of the line.
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|1|Deletes from the cursor to the beginning of the line.
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|2|Deletes in both directions. (Clears the line)
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"""
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return_string = "\u001b["
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return_string = "\u001b["
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a = {
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a = { #human readable names
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"forward": "0",
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"forward": "0",
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"right": "0",
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"backward": "1",
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"backward": "1",
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"left": "1",
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"both": "2"
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"both": "2"
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}
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}
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try:
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try:
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return_string += a[direction]
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return_string += a[direction] #replaces the human readable name with mthe machine readable number
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except:
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except:
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return_string += direction
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return_string += str(direction) #makes it posible to use numbers 0-2 instead
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return_string += "K"
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return_string += "K"
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return return_string
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return return_string
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erase_in_line_from_cursor = erase_in_line
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erase_in_line_from_cursor = erase_in_line
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el = erase_in_line
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el = erase_in_line
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def color(mode, ground, *args):
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def color(ground, *args):
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return_string = "\u001b["
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"""
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if mode == "bright":
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Color is complicated:
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return_string += "1;"
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See: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors
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mode = "normal"
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3-bit 8 colors support:
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\u001b[{g}{c}m
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Where {g} can be 3 or 4 and represents if the foreground color (aka text color) or background color should be changed.
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|3|Change foreground color (aka text color)
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|4|Change background color
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{c} is a number between 0-7 that represents the color itself
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Example:
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\u001b[46m #makes the text background color cyan
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Brighter/lighter/"more intense" variants of the 3-bit colors (4-bit color):
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\u001b[{g}{c}m
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Here the values of {g} are different:
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|9 |Foreground color
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|10|Background color
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{c} is the same as 3-bit
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Example:
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\u001b[100m #sets background color to bright black (esentially grey)
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8-bit 256 color support:
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See: https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit for list of colors
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\u001b[{g}8;5;{c}m
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{g} uses the same values as 3-bit color.
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{c} is a number between 0-255 that represent the color.
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Values for {c}:
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|0-7 |Same numbers as those used for 3-bit colors
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|8-15 |Brighter 3-bit colors
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|16-231 |Colors
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|232-255|Grayscale
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Example:
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\001b[48;5;34m #sets a light green background color
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24-bit True color:
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\u001b[8;2;{r};{g};{b}m
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Variables {r}, {g}, and {b} are rgb values
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"""
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return_string = "\u001b[" #csi
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if ground == "fg":
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if ground == "fg": #sets text color aka foreground color
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return_string += "3"
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return_string += "3"
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elif ground == "bg":
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elif ground == "bg": #sets background color
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return_string += "4"
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return_string += "4"
|
||||||
|
|
||||||
if mode == "256":
|
if len(args) == 1:
|
||||||
return_string += "8;5;"
|
return_string += "8;5;" #SGR code for 8-bit 256 color support
|
||||||
return_string += args[0]
|
color_chart = { #human readable color names instead of 0-7
|
||||||
return_string += "m"
|
"black": 0,
|
||||||
return return_string
|
"red": 1,
|
||||||
|
"green": 2,
|
||||||
elif mode == "rgb":
|
"yellow": 3,
|
||||||
return_string += "8;2;"
|
"blue": 4,
|
||||||
return_string = return_string + args[0] + ";" + args[1] + ";" +args[2]
|
"magenta": 5,
|
||||||
return_string += "m"
|
"cyan": 6,
|
||||||
return return_string
|
"white": 7
|
||||||
|
|
||||||
elif mode == "normal":
|
|
||||||
color_chart = {
|
|
||||||
"black": "0",
|
|
||||||
"red": "1",
|
|
||||||
"green": "2",
|
|
||||||
"yellow": "3",
|
|
||||||
"blue": "4",
|
|
||||||
"magenta": "5",
|
|
||||||
"cyan": "6",
|
|
||||||
"white": "7"
|
|
||||||
}
|
}
|
||||||
a = color_chart[args[0]]
|
color = args[0]
|
||||||
return_string += a
|
|
||||||
|
if type(color) == str: #human readable name
|
||||||
|
if "bright-" in color:
|
||||||
|
color = color.replace("bright-", "")
|
||||||
|
color = color_chart[color] + 8
|
||||||
|
else:
|
||||||
|
color = color_chart[color]
|
||||||
|
|
||||||
|
return_string += str(color)
|
||||||
|
return_string += "m"
|
||||||
|
return return_string
|
||||||
|
|
||||||
|
elif len(args) == 3:
|
||||||
|
return_string += "8;2;" #SGR code for 24-bit RGB
|
||||||
|
return_string = return_string + str(args[0]) + ";" + str(args[1]) + ";" + str(args[2]) #r;g;b
|
||||||
return_string += "m"
|
return_string += "m"
|
||||||
return return_string
|
return return_string
|
||||||
|
|
||||||
bell = "\u0007"
|
bell = "\u0007"
|
||||||
|
|
||||||
backspace = "\u0008"
|
backspace = "\u0008"
|
||||||
|
bs = backspace
|
||||||
|
|
||||||
escape = "\u001b"
|
escape = "\u001b"
|
||||||
esc = escape
|
esc = escape
|
||||||
|
|
||||||
csi = escape + "["
|
csi = escape + "["
|
||||||
|
|
||||||
reset = csi + "0m"
|
"""
|
||||||
normal = reset
|
Device Status Report (DSR)
|
||||||
reset_formatting = reset
|
Returns cursor position to the application
|
||||||
|
\u001b[{r};{c}R
|
||||||
|
{r} is the row
|
||||||
|
{c} is the column
|
||||||
|
"""
|
||||||
|
device_status_report = csi + "6n"
|
||||||
|
dsr = device_status_report
|
||||||
|
|
||||||
bold = csi + "1m"
|
decaln = esc + "#8" #fills screen with E
|
||||||
faint = csi +"2m"
|
decid = esc + "Z"
|
||||||
underline = csi + "4m"
|
|
||||||
blink = csi + "5m"
|
|
||||||
|
|
||||||
invert = csi + "7m"
|
save_cursor = esc + "7"
|
||||||
reverse_video = invert
|
decsc = save_cursor
|
||||||
|
|
||||||
strike = csi + "9m"
|
restore_cursor = esc + "8"
|
||||||
crossed_out = strike
|
decrc = restore_cursor
|
||||||
|
|
||||||
normal_intensity = csi + "22m"
|
|
||||||
#no_italic = csi + "23m" #not vidley supported
|
|
||||||
no_blink = csi + "25m"
|
|
||||||
no_strike = csi + "29m"
|
|
||||||
reset_fg = csi + "39m"
|
|
||||||
reset_bg = csi + "49m"
|
|
||||||
overline = csi + "53m"
|
|
||||||
no_overline = csi + "55m"
|
|
||||||
frame = csi + "51m"
|
|
||||||
encircle = csi + "52m"
|
|
||||||
no_frame = csi + "54m"
|
|
49
doc/color.md
Normal file
49
doc/color.md
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
Color
|
||||||
|
=====
|
||||||
|
256 8-bit colors
|
||||||
|
----------------
|
||||||
|
```python
|
||||||
|
print(ansi_escape.color("fg", "red") + "red text")
|
||||||
|
```
|
||||||
|
Makes the color of the text itself (aka the foreground color) red.
|
||||||
|
|
||||||
|
```python
|
||||||
|
print(ansi_escape.color("bg", "bright-cyan") + "bright cyan text background")
|
||||||
|
```
|
||||||
|
This will make the background color bright cyan.
|
||||||
|
|
||||||
|
ansi_escape.color() also supports the numbers 0-255 [here is a list explaining each number.](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit)
|
||||||
|
|
||||||
|
```python
|
||||||
|
print(ansi_escape.color("bg", 33) + "text")
|
||||||
|
```
|
||||||
|
|
||||||
|
You can also use the following human readable names insteead of 0-16:
|
||||||
|
|
||||||
|
| Instead of | Use |
|
||||||
|
| ---------: | :------------- |
|
||||||
|
| 0|"black" |
|
||||||
|
| 1|"red" |
|
||||||
|
| 2|"green" |
|
||||||
|
| 3|"yellow" |
|
||||||
|
| 4|"blue" |
|
||||||
|
| 5|"magenta" |
|
||||||
|
| 6|"cyan" |
|
||||||
|
| 7|"white" |
|
||||||
|
| 8|"bright-black" |
|
||||||
|
| 9|"bright-red" |
|
||||||
|
| 10|"bright-green" |
|
||||||
|
| 11|"bright-yellow" |
|
||||||
|
| 12|"bright-blue" |
|
||||||
|
| 13|"bright-magenta"|
|
||||||
|
| 14|"bright-cyan" |
|
||||||
|
| 15|"bright-white" |
|
||||||
|
|
||||||
|
24-bit True Color
|
||||||
|
-----------------
|
||||||
|
To do this provide ansi_escape.color() with "fg" or "bg" + 3 comma reperated values for r, g, and b respectivley, each rgb value can be a number between 0-255.
|
||||||
|
|
||||||
|
```python
|
||||||
|
print(ansi_escape.color("bg", 128, 0, 255) + "bg for background color")
|
||||||
|
print(ansi_escape.color("fg", 255, 69, 128) + "fg for foreground color")
|
||||||
|
```
|
49
doc/cursor.md
Normal file
49
doc/cursor.md
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
Cursor control
|
||||||
|
==============
|
||||||
|
Move to spesific coordinates
|
||||||
|
----------------------------
|
||||||
|
To move the terminal cursor using positional coordinates use the following function:
|
||||||
|
|
||||||
|
```python
|
||||||
|
ansi_escape.cursor_position()
|
||||||
|
```
|
||||||
|
If the function name is to long you can use:
|
||||||
|
|
||||||
|
```python
|
||||||
|
ansi_escape.cup()
|
||||||
|
```
|
||||||
|
instead.
|
||||||
|
|
||||||
|
```python
|
||||||
|
ansi_escape.cup() #sets position to 1,1
|
||||||
|
ansi_escape.cursor_position(row=5) #sets cursor position to row 5 and column 1
|
||||||
|
ansi_escape.cup(column=16) #sets cursor position to column 16 and row 1
|
||||||
|
ansi_escape.cursor_position(row=30, column=3) #sets cursor position to row 30 and column 3
|
||||||
|
```
|
||||||
|
Move cursor from current position
|
||||||
|
---------------------------------
|
||||||
|
For relative movements use:
|
||||||
|
|
||||||
|
```python
|
||||||
|
ansi_escape(direction, cells)
|
||||||
|
```
|
||||||
|
direction can be:
|
||||||
|
- "up"
|
||||||
|
- "down"
|
||||||
|
- "forward"
|
||||||
|
- "backward"
|
||||||
|
It is the direction the cursor moves towards.
|
||||||
|
|
||||||
|
cells is an optional argumant which specifies how many character cells you want to move the cursor.
|
||||||
|
|
||||||
|
Move cursor to spesific horisontal position
|
||||||
|
-------------------------------------------
|
||||||
|
Use:
|
||||||
|
|
||||||
|
```python
|
||||||
|
ansi_escape.cursor_horisontal_absolute(column)
|
||||||
|
#or
|
||||||
|
ansi_escape.cha(column)
|
||||||
|
```
|
||||||
|
column can be omitted and will then default to 1.
|
||||||
|
This will not affect the vertical coordinates of the cursor.
|
38
doc/delete.md
Normal file
38
doc/delete.md
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
Character deletion
|
||||||
|
==================
|
||||||
|
Erase character
|
||||||
|
---------------
|
||||||
|
```python
|
||||||
|
ansi_escape.erase_character(n)
|
||||||
|
```
|
||||||
|
Will erase n amount of characters from the cursor to the right of the cursor.
|
||||||
|
amount defaults to 1.
|
||||||
|
<!---Example:
|
||||||
|
0|1|2|3|4|5|6|7|8|9|10
|
||||||
|
:---|:---|:---|:---|:---|:---|:---|:---|:---|:---|:--
|
||||||
|
h|e|l|l|o|{cursor}|w|o|r|l|d
|
||||||
|
Here the cursor is on cell 5, if you where to run--->
|
||||||
|
Delete character
|
||||||
|
----------------
|
||||||
|
```python
|
||||||
|
ansi_escape.delete_character(n)
|
||||||
|
```
|
||||||
|
Works just like erase_character(), but after deleting the characters it wil shift any remaining characters to the left of the cursor by n amount.
|
||||||
|
If n is omitted it defaults to 1.
|
||||||
|
Erase in display
|
||||||
|
----------------
|
||||||
|
```python
|
||||||
|
ansi_escape.erase_in_display(n)
|
||||||
|
#or
|
||||||
|
ansi_escape.ed(n)
|
||||||
|
```
|
||||||
|
Will erase in the display from the cursor.
|
||||||
|
n is the direction from the cursor to erase in and can be : forward, backward, or both. n can also be "history" which works like "both", but will also include the buffered history of the terminal. I do not reccomend using history since it is not widley supported.
|
||||||
|
Erase in line
|
||||||
|
-------------
|
||||||
|
```python
|
||||||
|
ansi_escape.erase_in_line(n)
|
||||||
|
#or
|
||||||
|
ansi_escape.el(n)
|
||||||
|
```
|
||||||
|
Like erase in display, but limited to one line. The n variable works the same way, minus the history option.
|
File diff suppressed because one or more lines are too long
@ -1 +0,0 @@
|
|||||||
/home/filip/Documents/python3/ansi_escape/ansi_escape.py
|
|
7
examples/backspace.py
Normal file
7
examples/backspace.py
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
import ansi_escape, sys, time
|
||||||
|
print("Hello World!!", end='')
|
||||||
|
time.sleep(1)
|
||||||
|
a = 0
|
||||||
|
while a < 5:
|
||||||
|
a += 1
|
||||||
|
sys.stdout.write(ansi_escape.backspace)
|
5
examples/bell.py
Normal file
5
examples/bell.py
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
import ansi_escape
|
||||||
|
print(ansi_escape.bell_f(10000))
|
||||||
|
a = 10
|
||||||
|
while a < 10:
|
||||||
|
print(ansi_escape.bell)
|
@ -1,8 +0,0 @@
|
|||||||
import ansi_escape
|
|
||||||
a = 0
|
|
||||||
while a < 10:
|
|
||||||
a += 1
|
|
||||||
print("Hello World!!")
|
|
||||||
|
|
||||||
a = input()
|
|
||||||
print(ansi_escape.move_cursor("up", str(a)) + ansi_escape.el("both"))
|
|
2
examples/dsr.py
Normal file
2
examples/dsr.py
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
import ansi_escape, sys
|
||||||
|
print(ansi_escape.cup(column=23, row=22) + ansi_escape.dsr)
|
@ -1,2 +0,0 @@
|
|||||||
import ansi_escape, os
|
|
||||||
print(ansi_escape.erase_from_cursor("2"))
|
|
7
examples/garble_display.py
Normal file
7
examples/garble_display.py
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
import ansi_escape
|
||||||
|
from random import randint as randint
|
||||||
|
while 1:
|
||||||
|
print(ansi_escape.cup(column=randint(1, 80), row=randint(1, 30)) +
|
||||||
|
ansi_escape.color("bg", randint(0, 255), randint(0, 255), randint(0, 255)) +
|
||||||
|
" " +
|
||||||
|
ansi_escape.unset("all"))
|
3
examples/keyboard.py
Normal file
3
examples/keyboard.py
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
import ansi_escape
|
||||||
|
print(ansi_escape.set_leds("reset"))
|
||||||
|
input()
|
@ -1,7 +0,0 @@
|
|||||||
import keyboard, ansi_escape
|
|
||||||
print(ansi_escape.erase_from_cursor("both"))
|
|
||||||
keyboard.add_hotkey('up', ansi_escape.cursor, args=('up'))
|
|
||||||
keyboard.add_hotkey('down', ansi_escape.cursor, args=('down'))
|
|
||||||
keyboard.add_hotkey('left', ansi_escape.cursor, args=('backward'))
|
|
||||||
keyboard.add_hotkey('right', ansi_escape.cursor, args=('forward'))
|
|
||||||
keyboard.wait()
|
|
@ -2,8 +2,6 @@ import ansi_escape
|
|||||||
color = 0
|
color = 0
|
||||||
print(ansi_escape.escape + "]0;256 Color Terminal Palette" + ansi_escape.bell)
|
print(ansi_escape.escape + "]0;256 Color Terminal Palette" + ansi_escape.bell)
|
||||||
while color <= 255:
|
while color <= 255:
|
||||||
color = str(color)
|
print(ansi_escape.color("bg", color) + " " + " " * ( len(str(color)) - 2 ) + str(color) + " ", end="")
|
||||||
print(ansi_escape.color("256", "bg", color) + " " + " " * ( len(color) - 2 ) + color + " ", end="")
|
|
||||||
color = int(color)
|
|
||||||
color += 1
|
color += 1
|
||||||
input()
|
input()
|
@ -1,4 +0,0 @@
|
|||||||
import ansi_escape, random
|
|
||||||
while 1:
|
|
||||||
print(ansi_escape.set_cursor(row=str(random.randint(1,20)), column=str(random.randint(1,20))) + ansi_escape.color("normal", "bg", "red") + " " + ansi_escape.reset)
|
|
||||||
input()
|
|
10
examples/simple_colors.py
Normal file
10
examples/simple_colors.py
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
import ansi_escape
|
||||||
|
print(ansi_escape.set("underline"))
|
||||||
|
print(ansi_escape.color("ul", "bright-black") + "aa")
|
||||||
|
print(ansi_escape.color("bg", "bright-red") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-green") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-yellow") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-blue") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-magenta") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-cyan") + " ")
|
||||||
|
print(ansi_escape.color("bg", "bright-white") + " ")
|
2
examples/size.py
Normal file
2
examples/size.py
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
import ansi_escape
|
||||||
|
print(ansi_escape.esc + "[18t")
|
@ -1,13 +0,0 @@
|
|||||||
import ansi_escape
|
|
||||||
a = 0
|
|
||||||
while a < 256:
|
|
||||||
b = str(a)
|
|
||||||
print(ansi_escape.color("256", "bg", b) + " " + b + " " + ansi_escape.reset, end='')
|
|
||||||
a += 1
|
|
||||||
|
|
||||||
print(ansi_escape.escape + "]0;Demo" + ansi_escape.escape + "\\")
|
|
||||||
input()
|
|
||||||
print("hello" + ansi_escape.move_cursor("up", "2"))
|
|
||||||
input()
|
|
||||||
print(ansi_escape.erase_from_cursor("forward"))
|
|
||||||
input()
|
|
3
examples/title.py
Normal file
3
examples/title.py
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
import ansi_escape
|
||||||
|
print(ansi_escape.set_title("hello"))
|
||||||
|
input()
|
28
readme.md
28
readme.md
@ -1,9 +1,23 @@
|
|||||||
# ansi_escape
|
ansi_escape
|
||||||
## A pure python3 library for ansi VT-100 escape codes
|
===========
|
||||||
|
A pure python3 library for ansi VT-100 escape codes
|
||||||
|
---------------------------------------------------
|
||||||
|
See the doc/ folder and ansi_escape.py for documentation (WIP)
|
||||||
|
See the examples directory for examples/ You need to copy the ansi_escape.py file to the example/ directory to run the examples.
|
||||||
|
Since this library wraps around text sent to the terminal it only returns strings that need to be put inside a print() statement, example:
|
||||||
|
|
||||||
|
```python
|
||||||
|
print(ansi_escape.color("fg", "red") + "Hello")
|
||||||
|
```
|
||||||
|
On the positive side that means that you easily can send
|
||||||
|
output to a file using .write() or write it to the terminal using sys.stdout.write().
|
||||||
|
You are not limited by the limitations of print().
|
||||||
Features:
|
Features:
|
||||||
SGR (Select Graphic Rendition)
|
---------
|
||||||
SGR foreground and background color in 4-bit color, 8-bit color and 24-bit color
|
SGR (Select Graphic Rendition)
|
||||||
|
SGR foreground and background color support with support for 256 8-bit colors and 24-bit true color
|
||||||
SGR text formating like; underline, overline and bold text
|
SGR text formating like; underline, overline and bold text
|
||||||
Easy way to use the bell character
|
Use the bell character
|
||||||
Move cursor
|
Free cursor movement
|
||||||
Clear parts of screen or line
|
Clear parts of screen or line
|
||||||
|
Toggle keyboard leds
|
Loading…
Reference in New Issue
Block a user