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https://gitlab.com/Trygve/contour-creator.git
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Added min and max values to HeightMap
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commit
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@ -21,12 +21,14 @@ HeightMap::HeightMap(const char* filepath)
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// The heigthmap only has one band
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// The heigthmap only has one band
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auto band = file->GetBands()[0];
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auto band = file->GetBands()[0];
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// write the attrributes
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// write the attrributes
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this->x_size = band->GetXSize();
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this->width = band->GetXSize();
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this->y_size = band->GetYSize();
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this->height = band->GetYSize();
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this->min = band->GetMinimum();
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this->max = band-> GetMaximum();
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this->data = (float *) CPLMalloc(sizeof(float)*x_size*y_size);
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this->data = (float *) CPLMalloc(sizeof(float)*width*height);
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band->RasterIO( GF_Read, 0, 0, x_size, y_size,
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band->RasterIO( GF_Read, 0, 0, width, height,
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this->data, x_size, y_size, GDT_Float32,
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this->data, width, height, GDT_Float32,
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0, 0 );
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0, 0 );
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band->FlushCache();
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band->FlushCache();
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@ -34,6 +36,6 @@ HeightMap::HeightMap(const char* filepath)
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float HeightMap::get_pixel(int x, int y)
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float HeightMap::get_pixel(int x, int y)
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{
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{
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// all the pixels are in an array of floats from left to right, top to bottom
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// all the pixels are in an array of floats from left to right, top to bottom
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int offset = ((this->x_size * y) + x);
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int offset = ((this->width * y) + x);
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return *(this->data + offset);
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return *(this->data + offset);
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}
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}
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@ -5,8 +5,10 @@ class HeightMap
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{
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{
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public:
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public:
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float* data;
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float* data;
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int x_size; //!< x dimension in pixels
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int width; //!< width of image in pixels
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int y_size; //!< y dimension in pixels
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int height; //!< height of image in pixels
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float min; //!< Minimum value in image
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float max; //!< Maximum value in image
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HeightMap(const char* filepath);
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HeightMap(const char* filepath);
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float get_pixel(int x,int y);
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float get_pixel(int x,int y);
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12
src/main.cpp
12
src/main.cpp
@ -1,18 +1,22 @@
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#include "HeightMap.hh"
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#include "HeightMap.hh"
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#include <iostream>
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#include <iostream>
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#include <ostream>
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int main(int argc, const char* argv[])
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int main(int argc, const char* argv[])
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{
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{
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const char* filepath = argv[1];
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const char* filepath = argv[1];
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HeightMap map(filepath);
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HeightMap map(filepath);
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std::cout << "x: " << map.x_size << " y: " << map.y_size << "\n";
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for (int y = 0; y < map.y_size; y++)
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std::cout << "x: " << map.width << " y: " << map.height << "\n";
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std::cout << "max: " << map.max << " min: " << map.min << "\n";
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for (int y = 0; y < map.height; y++)
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{
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{
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for (int x = 0; x < map.x_size; x++)
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for (int x = 0; x < map.width; x++)
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{
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{
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std::cout << map.get_pixel(x, y) << " ";
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std::cout << map.get_pixel(x, y) << " ";
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}
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}
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std::cout << "\n";
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std::cout << "\n";
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}
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}
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std::cout << "\nend🤡\n";
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}
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}
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