INF205/lab_3/sequences-int/singly-linked-list.cpp

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2024-03-09 15:44:29 +00:00
#include "singly-linked-list.h"
using namespace seq;
// return the size (number of items in the singly linked list)
size_t SinglyLinkedList::size() const
{
size_t count = 0;
for(SinglyLinkedListNode* n = this->head; n != nullptr; n = n->get_next()) count++;
return count;
}
// return pointer to the node at position i, counting from 0
SinglyLinkedListNode* SinglyLinkedList::index(int i) const
{
SinglyLinkedListNode* n = this->head;
for(int k = 0; k < i; k++)
{
assert(n != nullptr);
n = n->get_next();
}
return n;
}
// add an item at the end of the list
void SinglyLinkedList::push_back(const int& pushed_item)
{
SinglyLinkedListNode* new_node = new SinglyLinkedListNode;
new_node->set_item(pushed_item);
if(this->empty()) this->head = new_node;
else this->tail->set_next(new_node);
this->tail = new_node;
}
// add an item at the beginning of the list
void SinglyLinkedList::push_front(const int& pushed_item)
{
SinglyLinkedListNode* new_node = new SinglyLinkedListNode;
new_node->set_item(pushed_item);
if(this->empty()) this->tail = new_node;
else new_node->set_next(this->head); // FIG BUG from previous version, which was "else new_node->set_next(this->head->get_next());"
this->head = new_node;
}
// remove the head node and item
void SinglyLinkedList::pop_front()
{
if(this->empty()) return; // nothing there to remove
SinglyLinkedListNode* successor = this->head->get_next();
delete this->head;
this->head = successor; // successor of the previous head is the new head
if(this->head == nullptr) this->tail = nullptr; // catch special case: the list is now empty
}
// remove the tail node and item
// note: in a singly linked list, we need to walk step by step to the end!
void SinglyLinkedList::pop_back()
{
if(this->empty()) return; // nothing there to remove
// list only contains one element
if(this->head->get_next() == nullptr)
{
delete this->head;
this->head = nullptr;
this->tail = nullptr;
return;
}
/*
* walk through until "third" is nullptr, second is the last element, and first is the second-to-last
*/
SinglyLinkedListNode* first = this->head;
SinglyLinkedListNode* second = first->get_next();
SinglyLinkedListNode* third = second->get_next();
while(third != nullptr)
{
first = second;
second = third;
third = third->get_next();
}
/*
* remove "second"
*/
if(this->tail == second) this->tail = first;
first->set_next(nullptr);
delete second;
}
// insert an item at index i
void SinglyLinkedList::insert_at(int i, const int& inserted_item)
{
if(i == 0)
{
this->push_front(inserted_item);
return;
}
SinglyLinkedListNode* predecessor = this->index(i-1);
this->insert_successor_to(predecessor, inserted_item);
}
// remove the item at index i
void SinglyLinkedList::erase_at(int i)
{
if(i == 0)
{
this->pop_front();
return;
}
SinglyLinkedListNode* predecessor = this->index(i-1);
this->erase_successor_to(predecessor);
}
// insert an item after given node
void SinglyLinkedList::insert_successor_to(SinglyLinkedListNode* predecessor, const int& inserted_item)
{
SinglyLinkedListNode* new_node = new SinglyLinkedListNode;
new_node->set_item(inserted_item);
SinglyLinkedListNode* successor = predecessor->get_next();
predecessor->set_next(new_node);
new_node->set_next(successor);
if(!successor) this->tail = new_node;
}
// remove the item after given node
void SinglyLinkedList::erase_successor_to(SinglyLinkedListNode* predecessor)
{
SinglyLinkedListNode* erased_node = predecessor->get_next();
SinglyLinkedListNode* new_successor = erased_node->get_next();
predecessor->set_next(new_successor);
if(new_successor == nullptr) this->tail = predecessor;
delete erased_node;
}