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web/app/lib/App/Core/Session.php

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<?php
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namespace App\Core;
use \Exception;
/**
* Handles anything to do with sessions
*/
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class Session
{
public function __construct()
{
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// start new session if there is none
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if (session_status() === PHP_SESSION_NONE)
{
session_start();
}
}
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public function has(string $key): bool
{
return array_key_exists($key, $_SESSION);
}
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/**
* Returns mixed but php 7.4 DOES NOT SUPPORT THAT TYPE HINT >:((
*/
public function get(string $key)
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{
if ($this->has($key))
{
return $_SESSION[$key];
}
return NULL;
}
public function set(string $key, $value): void
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{
$_SESSION[$key] = $value;
}
public function remove(string $key): void
{
if ($this->has($key))
{
unset($_SESSION[$key]);
}
}
public function clear(): void
{
session_unset();
}
// TODO: throwaway code; rewrite for readability and also implement proper flashing by removing messages after one request
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public function flash(string $msg, string $type = 'info', bool $unsafe = FALSE): void
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{
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$types = [
"info",
"success",
"danger",
"warning"
];
if (!in_array($type, $types)) {
throw new Exception("Flash type: \"$type\" does not exist");
}
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$key = 'flashed_messages';
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if (!$this->has($key))
{
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$this->set($key, []);
}
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if (count($this->get($key)) >= 100)
{
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$this->remove($key);
throw new Exception('Too many flashed messages!');
}
$msgs = $this->get($key);
$msgs[] = [
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"message" => ($unsafe) ? $msg : htmlspecialchars($msg),
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"type" => $type
];
$this->set(
$key,
$msgs
);
}
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public function getFlashedMessages(): array
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{
$key = 'flashed_messages';
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if ($this->has($key))
{
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$msgs = $this->get($key);
$this->remove($key);
return $msgs;
}
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return [];
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}
// END TODO;
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}